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Alberto Giudice

Content Creator

While my education has mostly been focused on Computer Science, I am a graphic and video enthusiast and I'm a self-taught but all-around content creator.

During my early high school years I began learning Photoshop and Illustrator. Other than graphics, I did some freelance work as a content editor, translator and proofreader. Moreover, I worked for a long time as a videomaker, with the expertise to shoot, edit and animate videos completely on my own.

I'm a sociable person, well suited for teamwork, always open minded towards new ideas and approaches. I like new challenges and I quickly adapt to overcome them, keeping my motivation under pressure without ever sacrifing the product quality.

...
  • Photoshop (Digital graphic)

  • Illustrator (Vectorial graphic)

  • Premiere (Video Editing)

  • After Effects (Animation)

  • UI Design & Branding

  • Editorial know-how

  • Problem Solving

  • Teamwork

  • Creativity

  • Time Management

English

C1, IELTS Academic 8.0 (2019)

Italian

Mother tongue

Games
Science
Cooking
TV Series
Videomaking
Traveling

I'm always up for a game night at Bastard Café. I love strategic board games.

To me, true happiness lies in eating a good Neapolitan-style pizza.

I got the Logician INT-P personality in the 16Personalities online test.

Video, graphic and editorial editor

MK Media S.r.l., 2014-Present | Milan, ITALY

MK Media is a company holding two major online press publications in Italy. My roles inside the company has been multiple, all involving the creation of content in various forms. My main focus has been on creating videos, editorial pieces and graphics for social media and editorial usage.

Some key results I achieved by working in MK Media have been:

  • Created a YouTube video viewed more than 100'000 times;
  • Managed some editorial teams for special events' coverage, with great results;
  • Designed the YouTube channels' branding with graphics and animations.

Ninja2D

2D Platformer Videogame for Android, 2019

I've developed the key functionalities of this simple Android videogame using Unity and coding it in C#. The game is a 2D platformer, with a ninja character who can attack with a sword and shoot fireballs to various enemies, while trying to reach the end of the level.

The learning of Unity and the development of the game took me approximately one week, but I plan to continue the development and enhance it in the future. While developing this game, I had a chance to improve in these areas:

  • Planning a project that require many different parts to be accomplished;
  • Learning a completely new technology autonomously and applying it in a pratical way;
  • Searching and adapting third-party content to my needs, while creating new content with a similar style.

Manoir Du Moulin Video

Luxury B&B Advertisement Video, 2018

This is a video I shot all by myself during the summer of 2018 for a luxury B&B in France. As an advertisement, the video is fast paced and shows all the best features of the Manoir Du Moulin B&B with B-rolls.

Some key features of this projects are:

  • Entirely shot on a budget, with just a tripod, a slider and two portable LEDs;
  • Edited on Adobe Premiere (timeline and color grading), with some fancy animations done in After Effects.

Agenzia Le Corti online branding

Website Design & Development, 2018

I've deloped the new website of a local real estate agency with a team of other two developers. The website required a fast search engine and an integration with their management software. The technologies used to create it were Bootstrap, Javascript and PHP. In particular, the areas I mostly worked on were:

  • Design of the UI and UX of the whole website;
  • Development of the whole HTML and CSS structure using Bootstrap;
  • Supervision on the whole project development.

MSc in Games (Technology)

IT University of Copenhagen, 2019-Present | Currently studying

I am currently attending a Master Degree in video games development. This MSc consists of both advanced aspects of Computer Science and practical projects in making actual games, both in groups and as an individual. As of my experience so far, I've already improved in various aspects:

  • Technical aspects of digital images and sounds usage;
  • Creation of digital assets to support different medias;
  • Teamwork and management of groups of different talents.

Bachelor Degree in Computer Science

Università degli Studi di Padova, 2015-2017 | 110 / 110 cum Laude

This 3-year Bachelor in Computer Science was my highest curricular education and was focused on learning how to be a software developer. It helped me in achieving several crucial skills for a software developer, through both frontal lessons and pratical projects. Some of the skills I've acquired from my studies are:

  • Mathematical, logical and algorithmical oriented approach to problem solving;
  • Clear approach to clean software design and pattern usage;
  • Practical usage of C++, MySQL, HTML5, CSS3, XML, JSON, JavaScript, Git and MatLab;
  • Software Engineering principles and team working.

References available upon request.